Rome 2 divide et impera guide

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– Fixed GC Roman characters not properly starting with rank 1 political traits – Small tweaks to elephant turn/run speed and mass, adjusted elephant and chariot entity size – Further morale tweaks: penalty for routing friendly units adjusted (now requires more units to reach full cap) – Fixed Germanic AOR and Mercenary units missing cold resistance and guerilla attributes – Visual updates for Celtic generals in RotR and fixed anachronistic GC generals being used – Visual updates for Celtic, Etruscan and Italian units in RotR – Added lots of new Celtic, Etruscan and Italian armors and helmets (mostly for RotR), courtesy of Ahiga! – Updated various Greek unit cards to fix some issues, correct poses, add new versions for Seleucids, garrisons, thureos, etc – Updated unit cards Germanic garrisons, Iceni and for Pre-Marian Roman auxiliaries from Summary Only Part 1 has been updated, save game compatible.

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Greetings everyone! We have had one fix update so far for the latest release and now we have another one.

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